Why on earth do people hard code these channel limits in? Ok, I understand
the general thinking is based on performance considerations but...Moore's
Law is not a new thing and whatever you think are the limitations today are
not what they will be next year. I thought we had gotten past low channel
counts when Reaper came out.
On 12 October 2017 at 10:39, <***@mail.telepac.pt> wrote:
> Citando Politis Archontis <***@aalto.fi>:
> Hi Stefan,
>> On 12 Oct 2017, at 02:50, Stefan Schreiber <***@mail.telepac.pt
>> <mailto:***@mail.telepac.pt>> wrote:
>> Omnitone offers ambisonic decoding and binaural rendering of:
>> * First-order-ambisonic stream
>> * High-order-ambisonic stream: 2nd and 3rd order.
>> The input audio stream can be either an HTMLMediaElement (<video> or
>> <audio> tag) or a multichannel AudioBufferSourceNode.
>> I may be wrong, these things change quite quickly, but the
>> HTMLMediaElement, which could be used for live streaming does not support
>> more than 8ch at the moment, hence it would work with FOA only, while the
>> AudioBufferSourceNode can handle up to 32 (hence 4th-order) but works only
>> with loading audiofiles.
> You are probably quite right on all...
> Best regards
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As of 1st October 2012, I have retired from the University.
These are my own views and may or may not be shared by the University
Honorary Fellow, Department of Music
The University of York
York YO10 5DD
'Ambisonics - Component Imaging for Audio'
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